Geometry Grades 4-6th

Geometry #1: Lines & Angles

[am4show have=’p156;p157′ guest_error=’guest_error_msg’ user_error=’user_error_msg’ ](Grades 4-6th) Geometry FundamentalsWelcome to our new unit on Geometry! In this session, we’re going to discover points, line segments, rays, angles, and arrange these into different orientations like parallel, perpendicular, and special types of intersections. We’ll also put these things together to create quadrilaterals, triangles and discover the beautiful world […]

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Geometry #2: Rectangles & Parallelograms, Triangles & Trapezoids

[am4show have=’p156;p157′ guest_error=’guest_error_msg’ user_error=’user_error_msg’ ]Rectangles & Parallelograms, Triangles & TrapezoidsA shape is defined by an outline or boundary of an object, and can have three sides (triangle), four sides (rectangle), five (pentagon), and more! A quadrilateral  is a 2D shape with four sides, and we’ll be studying different types of these during our session, including

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Geometry #4: Circles

[am4show have=’p156;p157′ guest_error=’guest_error_msg’ user_error=’user_error_msg’ ]CirclesCircles are figures with no line segments and no vertices, which makes them pretty unique. We’re explore radius, diameter, circumference and area and the relationship between each of these so it’s easy for you to calculate the things you need accurately.Every time you drill a hole, bounce a ball, ride a

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Geometry #5: Surface Area

[am4show have=’p156;p157′ guest_error=’guest_error_msg’ user_error=’user_error_msg’ ]3D Figures, Surface Area and NetsImagine painting a solid object, like a rock or a cube. You need enough paint to coat the outside surface, right? That’s surface area! The surface area of a 3-dimensional (3D) shape is the total number of units, like centimeters (cm2) or inches (in2),  needed to

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Geometry #6: Volume

[am4show have=’p156;p157′ guest_error=’guest_error_msg’ user_error=’user_error_msg’ ]VolumeWhat is volume and how do we use it? Volume is how much 3D space a shape takes up. We first calculate the area of one of the sides, and then extend this calculation to include the length of the object through multiplication. Volume is absolutely everywhere – every time you fill a

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